How to enable the imagers in the Neighborhood
In the Vault manager, load up the AllAgeGlobalSDLNodesFolder and choose Neighborhood.
- Find nb01PlayerImagerVis, BOOL and set the value to TRUE
- click Apply.
- The imager will now on the wall near the Neighborhood spawn point.
Other SDL variables of interest:
- nb01HoodInfoImagerVis - Enable the last Neighborhood visitor log and Heek statistics.
nb01DRCImagerVis - Enable the Imager in the classroom.
nb01OldImager01Vis - Enable the broken imager near the fountain.
nb01DRCImager02Vis - Enable the broken imager near the classroom.