Configuring the Neighborhood
NOTE: Once Global variables are set the way you want them it is usually best to leave these alone. Editing them afterwards can disrupt the settings for individual neighborhoods.
To edit the variables for individual neighborhoods do the following:
In the vault manager open AllPlayers
- Subscribe to a player who is a member of the neighborhood you want to edit
In the node of this player open the AgesIOwnFolder
- Find the Link with the neighborhood node
- Change the SDL variables according to your liking
- Click Apply
SDL Variables and their meanings
SDL Variable |
Type |
Default |
Description |
nb01GZMarkerViz |
BOOL |
False |
Makes the GZ markers in the 'hood visible for those on the hunt. |
nb01LampOption01Vis |
BOOL |
True |
Chooses different Streetlamps. There are multiple choices (true,false) |
nb01FireMarbles01 |
BOOL |
False |
Set to True to enable white glowing marbles |
nb01FireMarbles02 |
BOOL |
False |
Set to Tru to enable the 4 colored glowing marbles |
nb01ConesVis |
BOOL |
True |
Enable or disable cones |
nb01FountainWaterVis |
BOOL |
False |
Enable or disable fountain water |