Configuring the Neighborhood

NOTE: Once Global variables are set the way you want them it is usually best to leave these alone. Editing them afterwards can disrupt the settings for individual neighborhoods.

To edit the variables for individual neighborhoods do the following:

  1. In the vault manager open AllPlayers

  2. Subscribe to a player who is a member of the neighborhood you want to edit
  3. In the node of this player open the AgesIOwnFolder

  4. Find the Link with the neighborhood node
  5. Change the SDL variables according to your liking
  6. Click Apply

SDL Variables and their meanings

SDL Variable

Type

Default

Description

nb01GZMarkerViz

BOOL

False

Makes the GZ markers in the 'hood visible for those on the hunt.

nb01LampOption01Vis

BOOL

True

Chooses different Streetlamps. There are multiple choices (true,false)
false : Seret Lamp (Beelamp)
true : Bevin Lamp (Default)

nb01FireMarbles01

BOOL

False

Set to True to enable white glowing marbles

nb01FireMarbles02

BOOL

False

Set to Tru to enable the 4 colored glowing marbles

nb01ConesVis

BOOL

True

Enable or disable cones

nb01FountainWaterVis

BOOL

False

Enable or disable fountain water

ConfiguringTheNeighborHood (last edited 2008-12-27 16:35:30 by localhost)