Locate the global Teledahn SDL Node

Enabling the Nexus book

tldnNexusStationVis, Bool -> Change it from False to True. Located in Sharper's office.

How to Configure Teledahn

Work in progress: All SDL components in place. Will add descriptions as time permits. Please feel free to make any additions or corrections.

  1. In the vault manager open the AllAgeGlobalSDLNodesFolder

  2. Select the child named "Teledahn"
  3. Change the SDL variables according to your liking
  4. Click Apply

NOTE: Once Global variables are set the way you want them it is usually best to leave these alone. Editing them afterwards can disrupt the settings for individual players.

To edit the variables for individual players do the following:

  1. In the vault manager open AllPlayers

  2. Subscribe to the player who's Teledahn you want to edit
  3. Expand the 'Player' Node for that player (node type is 2)
  4. Expand the 'AgesIOwnFolder' for that player.

  5. Expand each of the Link nodes until you find Teledahn.
  6. Expand the Teledahn Age info node, so you can see SDL node (last in that list).
  7. Change the SDL variables according to your liking
  8. Click Apply

SDL Variables and their meanings

SDL Variable

Type

Default

Description

tldnJourneyCloth01Vis

BOOL

TRUE

Journey Cloth in the Prison area

tldnJourneyCloth02Vis

BOOL

TRUE

Journey Cloth in the cave near Shroomie's lagoon (across from Bahro door)

tldnJourneyCloth03Vis

BOOL

TRUE

As far as I can tell, there is no SDL variable for the third Journey Cloth (located outside near ladder) Does not appear in the SDL listing within Vault Manager

tldnJourneyCloth04Vis

BOOL

TRUE

Journey Cloth in the room reached originally by ladder

tldnJourneyCloth05Vis

BOOL

TRUE

Journey Cloth in Sharper's office

tldnJourneyCloth06Vis

BOOL

TRUE

Journey Cloth on back of cabin at age main link-in point

tldnJourneyCloth07Vis

BOOL

TRUE

Journey Cloth in bucket ride maintenance/control room

tldnTreasureBook07Vis

BOOL

TRUE

Set to False to hide Bahro linking stone to slave quarters in Gahreesen (located in lower level of building with ladder, behind some crates)

tldnYeeshaPage04Vis

BOOL

TRUE

Relto Page, Roof upgrade. Located in Sharper's office

tldnYeeshaPage06Vis

BOOL

TRUE

Relto Page, Adds Dock. Located in section of Teledahn that can only be reached by Bahro linking stone located in Ferry Terminal

tldnPumpSwitchFunc

BOOL

TRUE

tldnHarpoonState

BYTE

0

tldnPwrTwrPumpCount

BYTE

0

Set to 3 to raise the sun collector tower

tldnMainPowerOn

BOOL

FALSE

Set to True to turn the power on regardless of telescope/sun configuration

tldnWorkroomShaftOn

BOOL

FALSE

Set to True to activate the shaft that powers the big mushroom, as if player pulled the lever

tldnShroomieGateShaftOn

BOOL

FALSE

Set to True to activate the shaft that powers the shroomie gate, as if player pulled the lever

tldnBucketContinuousLoopMode

BOOL

TRUE

tldnBucketLowerLeverPulled

BOOL

FALSE

tldnElevatorLocked

BOOL

TRUE

Set to False to unlock the safety locks on the elevator in the bucket maintenance/control room

tldnWorkRmLightSwitch01On

BOOL

FALSE

No effect

tldnWorkRmLightSwitch02On

BOOL

FALSE

No effect

tldnWorkRmLightSwitch03On

BOOL

FALSE

No effect

tldnCabinDrained

BOOL

FALSE

Set to True to drain the water from under the cabin

tldnHatchOpen

BOOL

FALSE

Set to True to open the hatch in the cabin. Opens the hatch regardless of whether it is locked or not

tldnHatchLocked

BOOL

TRUE

Set to False to unlock the hatch in the cabin

tldnAquariumOpen

BOOL

FALSE

Set to True to open the aquarium safe in Sharper's office

tldnAquariumLightOn

BOOL

FALSE

Set to True to turn the light on in the aquarium in Shaper's office (also made the shutters close?)

tldnShuttersOpen

BOOL

FALSE

Set to True to open the shutters in Sharper's office

tldnNexusStationVis

BOOL

FALSE

Set to True to make the Nexus Station visible in Sharper's office

tldnOuterDoorClosed

BOOL

TRUE

Set to False to open the door to the lower ladder room

tldnCatwalkDoorClosed

BOOL

TRUE

Set to False to open the door at the top of the steps in lower ladder room. Player must link out and back in for change to be visible

tldnShroomieGateUp

BOOL

TRUE

Set to False to lower the shroomie gate

tldnBrokenBridgeLowered

BOOL

FALSE

Set to True to lower the broken bridge from the power telescope to the shroomie gate

tldnBahroDoorClosed

BOOL

TRUE

tldnSecretDoorOpen

BOOL

FALSE

tldnTieDyeVis

BOOL

FALSE

Set to true to enable the Tiedye shirt in the ladder room

tldnRockAVaporHit

BOOL

FALSE

tldnRockBVaporHit

BOOL

FALSE

tldnRockCVaporHit

BOOL

FALSE

tldnRockDVaporHit

BOOL

FALSE

tldnSlaveActivePanel01

BOOL

TRUE

tldnSlaveActivePanel02

BOOL

FALSE

tldnSlaveActivePanel03

BOOL

TRUE

tldnSlaveActivePanel04

BOOL

FALSE

tldnSlaveActivePanel05

BOOL

TRUE

tldnSlaveActivePanel06

BOOL

FALSE

tldnSlaveActivePanel07

BOOL

FALSE

tldnLagoonBridgeStuck

BOOL

TRUE

Set to False to free the lagoon bridge, as if player kicked it

tldnLagoonBridgeRaised

BOOL

TRUE

Set to False to open the lagoon bridge, as if player pulled the lever

tldnSlaveActivePlate01

BOOL

FALSE

tldnSlaveActivePlate02

BOOL

FALSE

tldnSlaveActivePlate03

BOOL

FALSE

tldnSlaveActivePlate04

BOOL

FALSE

tldnSlaveActivePlate05

BOOL

FALSE

tldnSlaveActivePlate06

BOOL

FALSE

tldnSlaveActivePlate07

BOOL

FALSE

Submitted by Calidus, thanks to G'havin, D'Lanor and A'lan!

Additions by D'Lanor

ConfiguringTeledahn (last edited 2008-12-27 16:35:29 by localhost)