Locate the global Teledahn SDL Node
Enabling the Nexus book
tldnNexusStationVis, Bool -> Change it from False to True. Located in Sharper's office.
How to Configure Teledahn
Work in progress: All SDL components in place. Will add descriptions as time permits. Please feel free to make any additions or corrections.
In the vault manager open the AllAgeGlobalSDLNodesFolder
- Select the child named "Teledahn"
- Change the SDL variables according to your liking
- Click Apply
NOTE: Once Global variables are set the way you want them it is usually best to leave these alone. Editing them afterwards can disrupt the settings for individual players.
To edit the variables for individual players do the following:
In the vault manager open AllPlayers
- Subscribe to the player who's Teledahn you want to edit
- Expand the 'Player' Node for that player (node type is 2)
Expand the 'AgesIOwnFolder' for that player.
- Expand each of the Link nodes until you find Teledahn.
- Expand the Teledahn Age info node, so you can see SDL node (last in that list).
- Change the SDL variables according to your liking
- Click Apply
SDL Variables and their meanings
SDL Variable |
Type |
Default |
Description |
tldnJourneyCloth01Vis |
BOOL |
TRUE |
Journey Cloth in the Prison area |
tldnJourneyCloth02Vis |
BOOL |
TRUE |
Journey Cloth in the cave near Shroomie's lagoon (across from Bahro door) |
tldnJourneyCloth03Vis |
BOOL |
TRUE |
As far as I can tell, there is no SDL variable for the third Journey Cloth (located outside near ladder) Does not appear in the SDL listing within Vault Manager |
tldnJourneyCloth04Vis |
BOOL |
TRUE |
Journey Cloth in the room reached originally by ladder |
tldnJourneyCloth05Vis |
BOOL |
TRUE |
Journey Cloth in Sharper's office |
tldnJourneyCloth06Vis |
BOOL |
TRUE |
Journey Cloth on back of cabin at age main link-in point |
tldnJourneyCloth07Vis |
BOOL |
TRUE |
Journey Cloth in bucket ride maintenance/control room |
tldnTreasureBook07Vis |
BOOL |
TRUE |
Set to False to hide Bahro linking stone to slave quarters in Gahreesen (located in lower level of building with ladder, behind some crates) |
tldnYeeshaPage04Vis |
BOOL |
TRUE |
Relto Page, Roof upgrade. Located in Sharper's office |
tldnYeeshaPage06Vis |
BOOL |
TRUE |
Relto Page, Adds Dock. Located in section of Teledahn that can only be reached by Bahro linking stone located in Ferry Terminal |
tldnPumpSwitchFunc |
BOOL |
TRUE |
|
tldnHarpoonState |
BYTE |
0 |
|
tldnPwrTwrPumpCount |
BYTE |
0 |
Set to 3 to raise the sun collector tower |
tldnMainPowerOn |
BOOL |
FALSE |
Set to True to turn the power on regardless of telescope/sun configuration |
tldnWorkroomShaftOn |
BOOL |
FALSE |
Set to True to activate the shaft that powers the big mushroom, as if player pulled the lever |
tldnShroomieGateShaftOn |
BOOL |
FALSE |
Set to True to activate the shaft that powers the shroomie gate, as if player pulled the lever |
tldnBucketContinuousLoopMode |
BOOL |
TRUE |
|
tldnBucketLowerLeverPulled |
BOOL |
FALSE |
|
tldnElevatorLocked |
BOOL |
TRUE |
Set to False to unlock the safety locks on the elevator in the bucket maintenance/control room |
tldnWorkRmLightSwitch01On |
BOOL |
FALSE |
No effect |
tldnWorkRmLightSwitch02On |
BOOL |
FALSE |
No effect |
tldnWorkRmLightSwitch03On |
BOOL |
FALSE |
No effect |
tldnCabinDrained |
BOOL |
FALSE |
Set to True to drain the water from under the cabin |
tldnHatchOpen |
BOOL |
FALSE |
Set to True to open the hatch in the cabin. Opens the hatch regardless of whether it is locked or not |
tldnHatchLocked |
BOOL |
TRUE |
Set to False to unlock the hatch in the cabin |
tldnAquariumOpen |
BOOL |
FALSE |
Set to True to open the aquarium safe in Sharper's office |
tldnAquariumLightOn |
BOOL |
FALSE |
Set to True to turn the light on in the aquarium in Shaper's office (also made the shutters close?) |
tldnShuttersOpen |
BOOL |
FALSE |
Set to True to open the shutters in Sharper's office |
tldnNexusStationVis |
BOOL |
FALSE |
Set to True to make the Nexus Station visible in Sharper's office |
tldnOuterDoorClosed |
BOOL |
TRUE |
Set to False to open the door to the lower ladder room |
tldnCatwalkDoorClosed |
BOOL |
TRUE |
Set to False to open the door at the top of the steps in lower ladder room. Player must link out and back in for change to be visible |
tldnShroomieGateUp |
BOOL |
TRUE |
Set to False to lower the shroomie gate |
tldnBrokenBridgeLowered |
BOOL |
FALSE |
Set to True to lower the broken bridge from the power telescope to the shroomie gate |
tldnBahroDoorClosed |
BOOL |
TRUE |
|
tldnSecretDoorOpen |
BOOL |
FALSE |
|
tldnTieDyeVis |
BOOL |
FALSE |
Set to true to enable the Tiedye shirt in the ladder room |
tldnRockAVaporHit |
BOOL |
FALSE |
|
tldnRockBVaporHit |
BOOL |
FALSE |
|
tldnRockCVaporHit |
BOOL |
FALSE |
|
tldnRockDVaporHit |
BOOL |
FALSE |
|
tldnSlaveActivePanel01 |
BOOL |
TRUE |
|
tldnSlaveActivePanel02 |
BOOL |
FALSE |
|
tldnSlaveActivePanel03 |
BOOL |
TRUE |
|
tldnSlaveActivePanel04 |
BOOL |
FALSE |
|
tldnSlaveActivePanel05 |
BOOL |
TRUE |
|
tldnSlaveActivePanel06 |
BOOL |
FALSE |
|
tldnSlaveActivePanel07 |
BOOL |
FALSE |
|
tldnLagoonBridgeStuck |
BOOL |
TRUE |
Set to False to free the lagoon bridge, as if player kicked it |
tldnLagoonBridgeRaised |
BOOL |
TRUE |
Set to False to open the lagoon bridge, as if player pulled the lever |
tldnSlaveActivePlate01 |
BOOL |
FALSE |
|
tldnSlaveActivePlate02 |
BOOL |
FALSE |
|
tldnSlaveActivePlate03 |
BOOL |
FALSE |
|
tldnSlaveActivePlate04 |
BOOL |
FALSE |
|
tldnSlaveActivePlate05 |
BOOL |
FALSE |
|
tldnSlaveActivePlate06 |
BOOL |
FALSE |
|
tldnSlaveActivePlate07 |
BOOL |
FALSE |
|
Submitted by Calidus, thanks to G'havin, D'Lanor and A'lan!
Additions by D'Lanor